Bloodstained is still looking good, if a little slow
They still have plenty of time to tweak it Let’s do a quick recap onBloodstained: Ritual of the Night‘s development process. Back in 2015, former Konami developer Koji Igarashi managed to scrape up $5.5 million in funding, Inafune style, with a “stick it to the man” Kickstarter campaign. Originally it was set to debut on every platform under the sun with every DLC stretch goal at once, but the Wii U version was scrapped in favor of the Switch, and the team shifted to a “we’ll get the extra content out later” approach....