InArknights: Endfield, Attributes are special stats that boost the power of your characters, each doing something different depending on their preference. There’s a level of nuance involved in building your character correctly. Here’s how they work.

What are Attributes in Arknights: Endfield

Attributes inArknights: Endfieldfunction similarly to stats in other RPGs, but they come with added complexity. There are four of them in total, each offering unique benefits to your characters.

Attribute stats are typically found onGear, and since Gear is crafted, you may fully control how you want to build your characters. Want to make your healer a high-HP tank? Craft a bunch of gear with Strength as a core stat, and you’ll have your HP tank. Easy as that. (But please don’t.)

Combat in Arknights: Endfield

While all characters have these four Attributes on their stat page, you may notice one stat highlighted in yellow and another highlighted in gray. These are theMainandSub Attributesof each character.

Main and Sub Attributes

The yellow-coded stat is that character’sMain Attribute. Increasing a character’s Main Attribute gives them aconsiderable Attack % bonus, one so significant that you should not ignore it, no matter what build you’re trying to craft. The Main attribute is a character’sprimary way of gaining more damage, so you should focus on building it up as much as possible.

The Attribute highlighted in gray represents a character’sSub Attribute, and it functions similarly to the Main Attribute but it doesn’t provide nearly as large of an Attack % bonus, but it does still give damage if you put points into it. The Main and Sub Attribute stats on a character also provide their Attribute-standard effects.

Gear Attributes in Arknight: Endfield

For example, Gilberta’s Main Attribute isWill,and her Sub Attribute isIntellect. By stacking the Will Attribute on gear, you will directly boost Gilberta’s damage and give her a massive Treatment Received Bonus. The same can be said about Intellect, only the damage bonus won’t be quite as high, but she will still get a considerable boost to her Arts Damage Reduction.

You should generally focus on a character’s Main and Sub-Attributes when optimizing their gear. However, you do not need to stick to this hard and fast rule if you have a nuanced case where stacking the Sub Attribute or an off-Attribute has higher value to your team composition.

Ember in Arknights: Endfield

Using Gilberta as an example again, her specialized Talent,Miss Navigator, allows her to heal the entire party whenever she uses her Skill. The healing scales entirely with her Intellect stat, so if you want to enhance her role as a healer rather than a damage dealer, prioritize stacking Intellect, her Sub-Attribute, over Will, her Main Attribute. I’ve found this approach to building her highly effective, especially against some ofArknights: Endfield’smore difficult and demanding encounters. This optional approach works best for characters intended to provide support rather than deal damage.

Gilberta in Arknights: Endfield

Gilberta’s Talent Tree in Arknights: Endfield

Ancient Idol in PEAK

PEAK Mesa biome

A character dressed as a pirate standing in front of a flying ship in disney dreamlight valley

A bunch of characters battling bugs in Fortnite

The Mesa biome in PEAK