Black Myth: Wukongis a stunning-looking game, one of the best-looking action games I have ever seen. But that comes with a cost. Here is how to improve your frames per second on PC.

Best PC Settings for Black Myth: Wukong

Like all games, getting the most out of your hardware means finding the right combination of settings where you are cutting down the work the GPU and CPU need to do but keeping as much quality as possible. I’m going to assume that the reason you are here is that you are not running a 40-series RTX card from Nvidia, as those cards should do a pretty good job of running this game. It also goes without saying that we will not be running Raytracing, as that is still a very demanding process for almost any card, even if it looks beautiful.

The above should be a very good, general profile to run the game at, then check your Frames. If you are getting frames that are in or around your target (which would normally be the refresh rate of your monitor divided by an even number, like 2 or 4, then you should be in a good spot). If you have some room to spare, I would suggest you use up-text quality, then shadows, and then post-effects in that order for the best visual returns.

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If, on the other hand, you need more frames, then Global Illumination is a bit of a pig, and you may reduce that, along with chipping off the shadow quality and the visual effects.

You might run into an issue near one particular fight at the end of the first area that I won’t spoil, but this will get very busy, particle-wise, at the start. That should rapidly resolve itself, and your framerate will return to a more acceptable level.

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And there you go, no matter your card or your struggles, if you need more frames, then your primary targets to experiment with should be the shadow quality, visual effect quality, and global illumination quality settings, with everything else resulting in less dramatic returns.

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