Check out some gameplay

Call of Duty: Black Ops IIIruns the risk of falling into the trappings of some of the previous bad games in the series, but as always, I have faith in Treyarch, the best developer in the franchise’s history. Even if the campaign and multiplayer are lacking,their unique take on zombiesshould allow for a certain degree of entertainment value.

But based on my playthrough of theBlack Ops IIIbeta, I’m seeing a lot of worthwhile hooks, specifically when it comes to the game’s richly detailed maps.

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The first thing I noticed aboutBlack Ops IIIis the addition of specialists — a clear nod to other class-based games likeTeam Fortress 2. Here, you’ll be able to choose between nine different “characters,” all with unique names, a special weapon, and an ability. For instance, “Ruin,” a Berserker-like, has short-range gravity spikes and a speed boost, and the sneaky “Outrider” sports a bow and extra vision. Don’t fret though, as you can still fully customize your killstreaks, loadout, and abilities just like the previous games — the characters are merely a template.

In terms of the beta, the following playlists were available — Team Deathmatch, Demolition, Kill Confirmed, Hardpoint, Capture the Flag, and Search and Destroy. The vast majority of players flocked to the former, and I have to say, I had a blast. The maps are just so varied this time around, especially “Hunted,” my personal favorite. It’s an outdoor map set at a resort-like location, with caves, underwater paths, and plenty of variety. It really highlights how far the series has come in terms of sound direction, because with headphones, all of the ambient sound effects are top notch.

The opening area of the Whisper mission, in a small grove.

In terms of movement,Black Ops IIIfeels like a more groundedAdvanced Warfare. While you can double-jump you can’t airdash, and players won’t be zipping around quite as much, in favor of a more methodical playstyle. All in all, I’m not crazy about the multiplayer so far, but I’m happy with how it’s turned out if the rest of the maps are as vibrant as the ones included in the beta.

The beta officially starts tomorrow for PS4 users, and next week for Xbox One and PC gamers.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.