It’s even more customizable now
In a recentpost on Call of Duty.com, the perks system forGhostshas been detailed, shedding a bit more light on how you’ll acquire them, and what they do. For starters, there are now 35 perks in total, all of which have a “weight value” of one to five. You’ll get eight points to spend right away on perks if you have a fully geared loadout, but you can extend this number to 12 if you want.
Basically, this allows you to take everything off your person entirely, and go at it with 12 perks and a knife — so it’s pretty much the most customizableCall of Dutyyet. Should you level up to a certain point you’ll unlock these perks naturally, but you’re able to also spend squad points to pay it forward.

I’m surprised it took them this long to explain it, and I have to say, as someone who has followed everyCall of Dutylaunch for years, this is one of the least informative releases yet. We’ve gotten a lot of fanfare andeven a music video, but as far as concrete information goes like this perk explanation, we don’t have a whole lot.








