On Tuesday, a slip-up caused a video, detailing Capcom’s entire esports plan regardingMarvel vs. Capcom Infinite, to be uploaded to the YouTube account of its esports director, John Diamonon.

The video showcased plans for a 16-man tournament to be held at the Capcom Cup this year, with fourteen of the entrants winning a spot via online qualifying sessions. 2018 would see a full year Pro-tour, in the exact same vein asStreet Fighter V, with a distributed prize pool of $600,000.

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The video goes on to talk marketing and profit budgets, as well as detailing how much profit will be expected and shared between Capcom USA, Capcom Japan and, of course, Marvel themselves. There were suggestions that both YouTube and Twitch would put money into the cause as part of a recoupable licensing fee.

John Diamonon also took toTwitterto provide some context. “The Capcom esports video that was mistakenly uploaded to my YouTube channel was a proposal and the information included was not final,” tweeted Diamonon. “Capcom has lots of exciting esports plans for our fighting games and we look forward to sharing those final details in the future.”

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I personally think the most surprising aspect of these plans is the thought of holding a Top 16 at the prestigious Capcom Cup made up of competitors who won in an online capacity. HopefullyMvCIwill haveexceptionalnetcode at launch, if that is the case.

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