Always cool to see modders make full fledged games
The DarthMod series spent almost a decade tooling and toying with each release of aTotal Wargame. All in all, Nick Thomadis’ mods have been downloaded over a million times.Total Warfans and owners previously unaware of these mods can learn more about themhere.
The man behind DarthMod found there were things he “could not deliver to players as a modder,” and so he’s making an entirely new strategy game of his own design,Ultimate General: Gettysburg. It’s about the American Civil War, if you didn’t glean that, which is a cool choice. It’s is a relatively unused era as far as games are concerned.

A full run down of plans for the game canbe found here. It plans to: eschew rock/paper/scissor design; focus on good, realistic AI without bogging itself down in realism; and a player-inspired development cycle that will take fan feedback into account.Ultimate Generalis planned for PC, but, also — and surprisingly — tablets, where the aim is for same, full-fledged RTS to play out. Aiming high. You probably had to with muskets to get good range.
One of the most interesting things to me is the “Dynamic Campaign,” detailed a bit lower on the site. Losing too many troops in an earlier battle can affect you nrgatively in the long run, including causing a “a speculative scenario battle which you will be unable to win.” Neat.Consequences ramp up the stakes.








