Destiny 2desperately needed a win in the wake ofThe Edge of Fate‘s release. Yet, one of the expansion’s biggest systems is, in fact, bugged, Bungie confirmed today—and not in the fun, map-nuking way.
Marketing forThe Edge of Fate‘s stat overhaul promised it would take 70 stat points on a given attribute to reach an equivalent regeneration before the expansion. Anything above that cutoff would regenerate more quickly than before the expansion, while anything below it would feel slower.

Last week, however,community memberengineeeeer7uncovered that reaching 70 would still not give the promised amount of ability regeneration, resulting in a worse result than pre-update levels. Bungieconfirmed those findings through social media today, another of its growing list of apologies.
All ability stats—Grenade, Melee, Super, and Class—are recharging slower than previously shown, according to the studio. The currentEdge of Fatethreshold isn’t 70 points, as shown before, but instead 85. Bungie plans to change it to 70 “in an upcoming patch.”

While the issues appear in the live build ofEdge of Fate, engineeeeer7 acknowledges the preview builds shown in content creator videos had the cutoff close to the intended values.
This isn’t the first time the community has exposed fundamental mistakes inDestiny 2‘s game logic. While farming for the Vesper’s Host grenade launcher late last year, fans uncovered the “random” perk weighting wasn’t fully random and some combinations were more common than others. The incident, called “Weightgate,” led Bungie to publish adetailed blog postinto why it happened.

The impactful stat glitch is another in a long line of bugs, decisions, and general misfortune plaguingDestiny 2just after its expansion launch last week.The Edge of Fatehad theworst documented Steam player count of any recent expansion, while the race for World First in the Desert Perpetual raid was alsouncommonly difficultdue to—you guessed it—a potential bug.
The overhauled power grind system isalso causing considerable frictionamong its existing, dwindling fan base, since you must farm power levels before you can go for higher-tier gear. When a favorable grinding method appeared, Bungierapidly shot it in the back of the head, much to the community’s disappointment. Even minor decisions, such as desaturating the World tab, felt unnecessary and rightfully fell flat with the community (though Bungie has,once again, apologized and promised to fix it).

ThoughEdge of Fatewas already facing general disinterest from large parts of a player base ahead of launch, the considerable bugs and ill-received system changes are eroding the goodwill and disposition an embattled Bungie needs from its players. The studio is communicating and apologizing, with a litany of mea culpa posts on social media, but that’s hardly a new story forDestiny 2—and rebuilding trust and confidence gets harder every day.





