Blazing Griffin’s Scott Boyd gives us some pointers on how to die less often!

I’ve tried to keep one eye on Blazing Griffin’s lovely looking real-time space strategy gameDistant Star: Revenant Fleetfor a while now, however, the slippery devil somehow managed to sneak past me and make it onto Steam Early Access.

If you’re first hearing about the title, it’s been described as similar to the incredibly popularFTL, but on a much larger scale and instead of managing a crew, you’ll be busy managing a fleet of ships through a dynamically generated galaxy.

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Early reports are already coming in thatDistant Star‘s difficulty curve is a bit on the high end of the scale at this stage with Rock, Paper, Shotgun’sAlec Meerstating the game is “currently as hard as a really hard thing. Think of something hard. No, harder. Yeah, that’s it.”

Knowing that the Destructoid Community is no stranger to challenging games, I still thought it would be worthwhile to check in with Blazing Griffin’s Scott Boyd and ask for a few pointers he’d suggest to those who might prefer to die just a bit less often in the game.

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Scott’s tips for new players:

“Right now, the most effective strategy is to keep your ships moving – missiles take your ships out pretty quickly, but moving can avoid them,” says Scott. “We’re tweaking this part of the gameplay though and there are a number of things we’re looking at (for example, a pause function to allow players allocate commands while paused). We don’t have this confirmed yet though as we’re reviewing the implications this will have on gameplay / balancing.”

Currently, the game is admittedly stripped down with some of the final features tentatively scheduled for implementation sometime in February or March, so if you’re looking to buy into a fully fleshed-out game, you may want to hold out until it leaves Early Access.

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With that being said, if you are the sort that likes to get involved with a game’s development through theprogram, roguelikes are a great genre to play around with in Early Access as spoiling the game for yourself is much less of an issue.

If you’d like to learn more about this promising title, you can visit Blazing Griffin’s mainsite, or hit up the game’s Steampagefor more details.

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