Coming to PC ‘when it’s done’

After successfully playing around with industrial espionage inGunpointand spaceship heists inHeat Signature, designer Tom Francis is moving onto [checks notes…] wizards? Yeah, wizards. It makes a weird sort of sense. His next project,Tactical Breach Wizards, is a tactical turn-based title in which modern-day spellcasters clear out rooms of “terrorists, drug dealers, corrupt cops, and worse.”

Novel premise aside, here’s the part of today’s announcement that stuck with me most: “We’re imagining it’ll be a story-driven campaign, maybe eight-hours-ish, not a roguelike or permadeath game.”

Article image

IfTactical Breach Wizardssounds vaguely familiar, you might’ve come acrossthe original pitch. Either way, it’s neat to go back and see how that kernel of an idea grew into what stands before us today.

If they ever want to try a themed expansion, here’s an idea from Ray: “Tactical Beach Wizards.”

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse