IF…. he did. IF

WithThe Cavereleased and Ron Gilbertdeparting Double Finefor pastures new, he’s had some time to reflect on maybe his most cherished legacy,Monkey Island. Ina blog post, Ron speculates how he’d design a newMonkey Islandgame if  it were to happen. I’ll let that sink in for a second; Ron has no plans to make anotherMonkey Islandgame. Okay?

In his post, Ron describes this theoretical game as real old-school point-‘n-click, for hardcore adventure fans. “No tutorials or hint systems or pansy-assed puzzles… You’re going to get stuck. You’re going to be frustrated,” writes Ron. “It would be an adventure game for the hardcore.”

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Ron also mentions how he would make the game with a small team, use pixel graphics but with some modern visual effects thrown in, and make the game fully voiced. He also mentions the sticky situation of the rights to the IP: “The only way I would or could make anotherMonkey Islandis if I owned the IP. I’ve spent too much of my life creating and making things other people own.”

With thedissolution of LucasArts, maybe the time is right for Ron to reclaimMonkey Islandand add a new chapter to the series. Wouldn’t it be cool if Ron signed off hisPAX Australia keynotewith an announcement?

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