Dishonored 2 co-creative director Harvey Smith on success, cult game status, and gold-plated toilets
‘I make these weird, cultish games’ [Dishonored 2is out today, andChris is warping and killing his way through Karnacato give you a review as soon as he can. In the meantime, you could read my extremely-last-minute interview with co-creative director Harvey Smith below to better understand Arkane’s development process and perception of its game.] Sitting in a dimly lit bar/lounge calledThe Edisonthat had me in a thematically-appropriate mood, I spoke with Harvey Smith at length about how his past projects have informed Arkane’s latest, what it’s like to be a household name in the gaming industry, and how he considersDishonoreda cult game....