Kena: Bridge of Spirits delayed to early 2021

Looking lovely though… Developer Ember Lab has announced that it has delayed the launch of its gorgeous looking spiritual adventureKena: Bridge of Spirits.Previously scheduled for launch this holiday season,Kenais now expected to arrive in early 2021 on PS4, PS5 and PC. In a statement on Twitter, Ember Lab cites the difficulties of working within the COVID-19 pandemic has hamperedKena’sproduction, and led to a slower development schedule than was originally planned. The team also thanks fans for their ongoing support for the intriguing adventure, which first turned heads during thePlaystation Future of Gamingevent in June....

June 6, 2025 · 1 min · 123 words · Dr. Evelyn Townsend

KickBeat arriving to punch rhythm games in the face

Zen Studios, known best for theirZen PinballandPinball FXseries, announced today a new title for PS Vita.KickBeatwill pair rhythm game mechanics with a kung-fu fighting visual presentation and a soundtrack with tracks from Marilyn Manson, In Flames and Rob Zombie (among others). Instead of arrows and symbols to indicate the next instruction, the game will use combat scenes to deliver cues. I’m delighted by the idea and hope that the execution can make the mechanics as instantly accessible to a player as a literal depiction of a button....

June 6, 2025 · 1 min · 139 words · Regina Baker

Lego City Undercover is one of the first confirmed Switch games

PC, PS4, and Xbox One ports, too It looks like the Wii U is going to be losing an exclusive next year. Confirmed via Twitter,Lego City Undercoverwill be heading to PS4, Xbox One, PC, and the Switch in spring 2017. Not much has been said about what this port will entail, though I’d assume higher resolutions and smoother performance. I guess if you’ve been holding out on getting your Lego cop fix on, you won’t need to wait much longer....

June 6, 2025 · 1 min · 141 words · Kevin Martinez

Lynestra New Legacy codes (October 2024)

Updated: June 01, 2025 We added new codes! It’s time for me to use my experience fromWorld of Warcraftto play as a Rogue inLynestra: New Legacy. My beloved dual-daggers and dash are all that I need to destroy enemies in dungeons. Challenging quests are what I live for, so this game doesn’t disappoint. You need lots of inventory space while exploring the dungeons, and that can be easily arranged withLynestra: New Legacycodes....

June 6, 2025 · 3 min · 460 words · Mr. Brent Phillips Jr.

Marvel Snap: Some helpful tips for newcomers

Marvel Snaprecently went into early access on mobile platforms and PC, and it’s been creeping its way into every social feed. I’ve seen players who rarely get hooked on a card game seeking out someMarvel Snaptips, deck advice, or just sharing bizarre board states. I, too, have been deep in theSnapmines. This isn’t my first rodeo, as I’ve spent a decent chunk of time in games likeHearthstoneandArtifact, and dabbled in card games likeMagic: The Gathering....

June 6, 2025 · 6 min · 1089 words · Eric Fischer

Microsoft lays off another 650 employees from Xbox gaming division

Layoffs continue at Microsoft as the company has cut another 650 jobs today, according to an internal memo from Head of Xbox Phil Spencer that was acquired by The Verge. Not even eight months ago Microsoft laid off 1,900 employees from Activision Blizzard and Xbox, bringing the total number of jobs lost across Microsoft’s Gaming Division to over 2,500 in 2024 alone. According to Spencer, the cuts are part of “aligning our post-acquisition team structure and managing our business”, with the post-acquisition referring to the$68....

June 6, 2025 · 3 min · 428 words · Robert Rodriguez

Mirror of Fate developers inspired by fighting games

Please don’t disappoint us The last we heard, the 3DS’Castlevania Lords of Shadow – Mirror of Fateseemed to have been in the running foran HD remake, but that rumorwas squashed. With the gamenearly around the corner, Dave Coxwas asked by Siliconeraabout any developmental challenges, which Cox addressed directly in regards to the combat system. Evidently, fighting games were a big influence. Cox states, “We looked at 2D fighting games likeStreet FighterandSamurai Shodown, and we tried extensive play testing to just get the feel right....

June 6, 2025 · 1 min · 171 words · Ryan Rodriguez

Nominees for Destructoid’s Best Mobile Game of 2017

Great on the bus, the train, or the shitter For as much promise as the technology has, mobile gaming is pretty goddamn stagnant. The medium is rife with apps meant to test your patience more than your skills and goad you into opening your wallet for a shot at a little more. It’s no wonder so many Destructoid readers are adamant and vocal in their distaste for the medium and I am right there with you....

June 6, 2025 · 2 min · 302 words · Edward Peterson

PAX Prime ’15 group picture, vaping cosplay, & drunk quesadillas

Fun times, probably, if I could remember Are we already two weeks removed from PAX Prime 2015? It depends if you respect the tacked on Monday and also remember we’re in Year 3 or so of Luigi and, man, does it even have weeks? Time, it moves at a constant rate throughout our entire lives, who would’ve thought? These are all questions I’ve written on-line. But two weeks (?) ago at PAX, I was offline, partly because our accommodation’s wi-fi was stolen from the Vietnamese restaurant next door and the Internet wasn’t so reliable, but also because I was at PAX, with many of you....

June 6, 2025 · 2 min · 279 words · Meredith Joseph

Preview: de Blob 2

You might not have heard ofde Blob.It’s one of those secretly successful Wii third-party games that a lot of people overlooked. Based on a project by college students studying game design,de Blobpretty much came out of nowhere. The game combines traditional 3D platforming with the “roll over everything in sight” mentality of theKatamariseries, and the “graffiti as an act of adventure and expression” philosophy of theJet Grind Radioseries. Despite a minimal marketing budget, the game went on to sell over 900,000 copies, which is pretty fantastic for a new IP that was produced for a fraction of the cost of most million-selling titles....

June 6, 2025 · 7 min · 1283 words · Olivia Clay

Projects Cars finally releasing in Europe next month

Fingers crossed Project Carswill finally be released on May 7 in Europe and May 8 in the UK. The racing game has suffered a lengthy string of delays since its original scheduled release last November, with pushbacks to March, then April and, finally, May 2015. Whilst there’s still no word on when we’ll see the Wii U version, publisher Bandai Namco has confirmed that “the new generation of driving simulator” will finally hit PC, PS4 and Xbox One next month....

June 6, 2025 · 1 min · 80 words · Lisa Long

Retro City Rampage sales, threshold hopes, XBLA regrets

Brian Provinciano breaks it down Retro City Rampagewas in development for over six years, costing thousands of dollars and sleepless nights to develop. Brian Provinciano, the creator of the game, is finally getting a return on his investment. You may see some “exact” numbers elsewhere on the internet, but according toBrian, those figures aren’t 100% accurate. We do know that the game has moved about 100,000 units across the five platforms where it’s currently available, with the most profits coming from PSN and PC....

June 6, 2025 · 2 min · 270 words · Michelle Ramsey

See what’s new in the Shantae: Risky’s Revenge PC cut

Mostly quality of life additions AlthoughShantae: Risky’s Revengestarted off as a DSiWare game, it eventually was available to play on the 3DS, and was ported to iOS. Now it’s heading to the PC with a few new extras. The first most obvious addition is the Magic Mode, which allows Shantae to cast more spells, but take damage — it’s billed as a harder difficulty (from iOS). Plus, there’s a new warp system as well as a new map (also from iOS)....

June 6, 2025 · 1 min · 123 words · Andrew Allen