Coming home at long last

Ska Studios used to be a one-platform developer. Throughout the last generation of consoles, Ska’s allegiance was to Microsoft and Xbox.The Dishwashergames,Charlie Murder,I Made a Game with Zombies in It— all of them could only be found on Xbox 360 for the longest time.Salt and Sanctuarywas the first departure from that, as it originally launched as a PS4 console exclusive.

Nearly three years later, Ska is bringingSalt and Sanctuaryto Xbox One on February 6. It seems like a straight port of the other versions, boasting all the same features like New Game+, challenge modes, and local co-op. It’ll cost $18.

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This rounds out the usual suspects of major platforms, asSalt and Sanctuarylaunched on Switchlast summer. This is probably Ska’s last chance to break the one million sales threshold. As of right now,Salt and Sanctuarysits somewhere north of 900,000 lifetime sales across all platforms. Getting there would be quite sweet — and sweet isn’t a word you generally associate with salt.

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