If videogame music isn’t ‘music,’ then what is it?

Silent Hill composer Akira Yamaoka said something that may not go over well with game music fans:

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I don’t consider video game music, includingSilent Hillmusic, as ‘music.’ I consider it more as ‘sound’ that complements the images, game, and story to create an entertaining experience. So even if I thought I created cool music, if I don’t get excited or enjoy playing the game with the music and images combined, then I can’t say, ‘I created good music.’

One ofGoNintendo‘s readers suggested that something may have been lost in translation. Normally I’d agree, but whenI interviewed Yamaoka last year, I overheard him telling another interviewer something very similar. It may have something to do with the composer originally coming from an art background instead of a musical one.

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If anything, I’d guess that he’s referring more to his works than anything else. The fully orchestrated scores coming out of games today are definitely music, and can stand alone as a separate experience.

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