There’s been a lot of criticism in the gaming world lately. Yes, I’m talking aboutThe Day Before, but it goes beyond that. In fact, negative feedback from the community seems to have gotten so bad thatStarfield‘s design director has had a few (hundred) words to say about it.

As reported byPC Gamer, Bethesda’s ownEmil Pagliarulodecided to give an honest opinion about “how disconnected some players are from the realities of game development.” The thread – which goes on for 15 posts – offers a defense of studios, saying that “designers, programmers, artists, producers, and everyone else” work hard on their projects.

Starfield: a daytime shot of the city of New Atlantis.

He does understand where frustrations come from, however. Post two starts by being a little understanding, saying that “when you’re a consumer and spend money on things, that gives you the right to complain about those things.”

TheStarfielddesigner then says he doesn’t complain about games on social media for two reasons:

Wuyang OW2 ultimate

Without wishing to quote the whole thread, the nuts and bolts of it is that Pagliarulo obviously feels there is too much negativity aimed at video games and the studios that make them. There are causes to have complaints, of course, but at the end of the day, “normal people have come together to work FOR YEARS for one goal – to bring you fun and happiness.”

It’s hard to say whether he’s talking specifically aboutStarfieldor something else. It’s likely a mixture of many things. Whether you agree with him or not is up to you, but it’s obviously something he’s been wanting to get off his chest.

Football Manager 26 promo art

Cover for Max Payne

Black Ops 7 key art work

PEAK mesa biome text

Article image

CoD BO7 The Guild robot

Drag x Drive passing

A ruined police station in Raccoon City in Resident Evil Requiem.