Forget all that fighting

It may not be the iconic King of Red Lions, but likeWind Waker,Submergedalso has a boat that you will become very accustomed to. Sea travel is about the only way to get around, after all. What else are you supposed to do when the city’s half underwater.

Submerged —which releases on August 7 on Xbox One, and on PC and PS4 sometime later — technically focuses on finding supplies to save your dying brother. But, it doesn’t necessarily feel that way. I had a chance to play it for a few minutes at GDC this year, and everything’s much more relaxed than you’d imagine, given the circumstances. When I asked the developer if the player would ever feel a sense of anxiety, stress, or conflict, he basically responded in the negative.

Article image

Instead,Submergedtakes a mellowed approach. See that building off yonder? Go explore. Maybe climb it. See if anything’s hiding there. Unravel a bit of story possibly. Then, boat over to scale something else. Your little bro will understand that you just want to chill for a while.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover