Us fans of classic first-person shooters were delighted when theQuake 2remasterlaunched recently. A little bit of nostalgia with a dollop of newness to give the iconic game a fresh coat of paint. Now, we’re in for another treat with a mod that makes id Software’s 1997 release more violent and harrowing.

As spotted byDSO Gaming, modderSGtMarkIVrecently released a “quick gameplay test” of something they’re calling “BrutalQuake 2.” As the name suggests, this is a mod that ups the violence inQ2, but also tweaks the game in general by adding new ideas.

Quake 2: the player about to fire at some Stroggs in a warehouse.

The footage shows the current work-in-progress. We see that it has the look ofQuake 2, only with…well…more brutality. Interestingly enough, we also get to see a map not in the original release or remaster. This one puts the player and other marines in a battlefield, fighting Stroggs as chaos ensues and explosions litter a kind of no man’s land. Imagine if Johns Romero and Carmack did aMedal of Honorgame back in 1997.

Also, it’s not made in theQuakeengine

One thing to note about this footage is that it doesn’t quite look like a modified version ofQ2. Sure, the opening map bears a resemblance to the Outer Base level, but it looks different somehow.

This is because SGtMarkIV is having to make it in GZDoom, the modern toolkit/engine that’s used to mod the originalDoomgames. They say that GZDoom can read the models fromQuake 2‘s files, which means this mod can run in theDoomengine, but withQuakeassets.

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We don’t know the release date forBrutal Quake 2yet, but given that it’s coming from the mind that brought usBrutal Doom, expect carnage a-plenty.

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