Oh mobile gaming

Way back in the day, theMega Man Battle Networkseries was a big money maker for Capcom and was easily the most successfulMega Manspinoff to date. A successful RPG series, merchandising, toys, anime. You name it, it had it. Of course, with any successful franchise on portable consoles comes the worst idea: Entries exclusive to mobile phones. Unfortunately, some of those entries are fully lost to time, with only screenshots to prove they existed.

ForRockman.EXE: Phantom of Network, that was also the case — until a full playthrough of the game surfaced, which you may findhere.

Article image

To give a small history lesson on the game:Phantom of Networkcame out the same year that Japan receivedBattle Network 6on the Game Boy Advance. However, there were a couple of snags to playing the game, as this was two years before the iPhone would be released. The only way to play the game, which was exclusive to Japan, was to own an au branded (yes, ‘au’ is a brand in Japan) mobile phone via the i-mode internet service. The game would require 315 Yen per month in order to be played, and was released as eight chapters over a set schedule. In 2009, the game was re-released for docomo branded phones via the i-mode internet service, however it would have its monthly fee increased to 525 Yen. Even back then, mobile gaming and Capcom were showing their shady nature.

While the game wasn’t necessarily anything special, it did feature its own unique storyline, as well as a couple of characters and battle chips that were not present in the Game Boy Advance entries. It wasn’t the only mobile game however, and had a sequel calledRockman.EXE: Legend of Network, which also had unique mechanics, story, and characters. Characters and storylines from both games would appear in the final seasons of theBattle Networkanime, as well the now-shut-downRockman Xovermobile game.

Article image

Phantom of Networkeventually suffered the same fate as many of the games distributed via Nintendo’s Satellaview service. Due to outdated hardware, a lack of ways to preserve the game, and no one really thinking about preservation, it was thought to be lost to time. There is no way, as far as it is publicly known, to obtain and playPhantom of Network.Legend of Networkalso shares the same fate, however it doesn’t even have a full playthrough, onlyoff-screen footagehas surfaced for certain boss fights.

Given that someone was able to findPhantom of Network, there is still hope for it to be potentially preserved, as well as hope that some phone out there still hasLegend of Networkinstalled. The whole thing really makes you wonder how many other mobile spin-offs there are out there for other franchises that have been lost entirely.

Article image

Article image

Article image

final fantasy vii ever crisis mobile

Article image

Article image

Persona 3 Reload Juzumaru

Spell List in Elden Ring