I don’t know what to make ofChild of Cooper, an upcoming PC game out ofShelterdeveloper Might and Delight, and that’s exciting. It’s pitched as a “visual narrative that challenges aspects of normative video game storytelling” with a tale that moves ahead with or without you. The story is told through the lens of a child’s memory, which should open up some neat possibilities.

“Nothing will be given to you at any point and even how to maneuver the game will be left for the player (the explorer) to discover,” said the developer during today’s announcement. “In the teaser we also show a first glimpse of the project’s art style. A surrealistic, almost threatening style that highlights certain objects that the child remembers clearly while others are impossible to make out. Making sense of what you see inChild of Cooperis a big part of the experience.”

Article image

The studio is a few months into production and pledges to sharean image a dayuntil launch later this year. The Steam page, linked above, has hints about the setting. Cool smoke visuals.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover