Nostalgia for the win!

Not many people realize this, butCelestehas quite the history behind it. Starting as a small project during a game jam, creator Matt Thorson later expanded the game into the release we nowknow and love. Obviously there are references strewn about the experience to remind us of the original prototype, but you’re able to also play that original version in all of its indie glory from within the new game.

Accessing it is as simple as finding the Easter Egg within the title and walking up to an old PC. From there, you can play out the entire prototype, if you so wish. I love when developers do things like this; I’m a huge proponent of preserving video game history, so this just makes me smile.

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I just came across an Easter egg on the#NintendoSwitchversion of the@Celeste_game! There was a “classic” release?! [mind blown] Love it!!pic.twitter.com/9ESkcYWaTV

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse